Procedural Fireworks!
Fireworks!
With this geometry nodes set up you will be able to create beautiful firework simulations with tons of control.
Things you can control with this addon:
- How long it will take to the projectile to explode
- How long the explosion will last
- Explosion color or random colors
- Particles' meshes
- Explosion shapes
- Explosion Size
- and more!
And if you don't want to do anything fancy, you can just leave the shapes fields empty and the addon will make a ordinary spherical explosion.
How to use it
Extract the zip file. Open the project that you intend to add the fireworks to.
Go to File>Append
Find the folder where you extracted the .blend file
Double click ProceduralFireworks.blend
Go to NodeTree>Procedural Fireworks!
Click Append
The geometry nodes tree will be in your scene and it will come with some example shapes.
If you are not seeing it working, the simulation is probably too big.
you can scale it down, or zoom out.
Remember to change the "clip end" in the view tab to something big like 5Km if you are zooming out.
Procedural Fireworks!